
DOOM: The Dark Ages Review PS5 | Epic Horror Shooting

DOOM: The Dark Ages review for PS5 | A brutal, medieval reboot packed with gore, glory, and next-gen perfection. No flaws. Just fire. 🔥💀🎮⚔️
Operating System: PlayStation 5
Application Category: Game
5
Welcome to my DOOM: The Dark Ages review, where hellfire meets heavy metal in the most unrelenting first-person shooter of the year. Released on 15 May 2025 for PS5, this latest entry in the iconic franchise takes everything we love about DOOM and hurls it into a dark medieval nightmare.
From the moment you pick up your shield-saw and face off against towering demons in crumbling cathedrals, it’s clear: this isn’t just another DOOM game. It’s a thunderous evolution.
id Software has expertly blended horror, fantasy, and blistering combat into a dark-age inferno that never lets up. Whether you’re crushing skulls with flails or setting hellspawn ablaze, DOOM: The Dark Ages delivers a flawless fusion of classic DOOM chaos and next-gen spectacle. This is more than a horror game: it’s a relentless war cry that cements DOOM as the king of first-person shooters on the PS5.
Read more in my PS5 DOOM: The Dark Ages review below!
Disclaimer: I received a free review copy of this product from Bethesda. Still, this review is based on my personal experience of the game and is not impacted by the gift.
Story Review | The Slayer Rises in a Darker Age
While DOOM is best known for its brutal combat and pulse-pounding pace, the narrative in DOOM: The Dark Ages carves a deeper path through fire and steel.
In this section of my DOOM: The Dark Ages review, it’s impossible to ignore how id Software has reimagined the Slayer’s origins, melding apocalyptic horror with dark fantasy to create a story that’s both mythic and merciless. From ancient orders and cursed kingdoms to divine relics and infernal beasts, this is more than just a backdrop for carnage; it’s a fully fleshed-out saga worthy of its own codex.
Unleashing the Main Story: A Slayer’s Medieval Crusade
In DOOM: The Dark Ages, the story throws players into a war-torn world where ancient prophecy and infernal rebellion collide. Gone are the high-tech labs of Mars and the neon-lit hellscapes of previous entries. Instead, we’re taken back to a time of gothic castles, fallen kingdoms, and blood-soaked altars.
The Slayer returns not as a futuristic juggernaut, but as a mythic warrior (part knight, part executioner) who carries the weight of a dying world on his shoulders. The opening hours establish a grim tone, where whispers of celestial betrayal and demonic corruption echo through every scorched ruin.
What makes this narrative so compelling is how naturally it fits into the DOOM mythology while still pushing it forward. A DOOM: The Dark Ages review wouldn’t be complete without acknowledging the brilliant world-building that surrounds the campaign, from ancient scrolls to battlefield sermons.
The story is rich with lore, balancing grand cinematic moments with quieter, unsettling discoveries that paint a picture of a world on the edge of collapse. It’s a refreshing shift that gives players something to fight for, not just against.

Chapter Breakdown: From Hellfire to High Thrones
Each chapter in DOOM: The Dark Ages feels like a battle hymn etched in blood. The game’s campaign is structured across a tightly woven sequence of chapters, each with its own unique setting, boss encounter, and story revelations.
From crumbling cathedrals haunted by wailing spirits to storm-ravaged keeps overtaken by abominations, no two areas feel the same. The pacing is masterfully done: one moment you’re knee-deep in demonic entrails, the next you’re uncovering the truth behind a kingdom’s downfall.
What stands out in this DOOM: The Dark Ages review is how each chapter builds tension through layered storytelling. Side codex entries, murals, and cutscenes tie each act together, slowly unearthing the Slayer’s true purpose in this age of ruin.
There’s a real sense of progression, not just in gameplay, but in narrative stakes. Every boss isn’t just a monster; it’s a gatekeeper to ancient secrets, fallen alliances, and sins that even the heavens can’t ignore.

Riding the Dragon: A New Era of Demonic Warfare
Yes, it’s real: you get to ride a dragon in DOOM: The Dark Ages, and it’s every bit as epic as it sounds. Early trailers teased it, but experiencing it firsthand is something else entirely. As part of the campaign, there are specific sequences where you mount a fire-breathing behemoth, soaring through skies blackened by ash and flame.
These moments break up the relentless ground combat with cinematic flair, all while keeping you in control of the chaos. And no surprise: the controls are just as tight and satisfying as the rest of the game.
In this DOOM: The Dark Ages review, it’s impossible not to spotlight this feature as a turning point for the series. It’s bold, it’s unexpected, and it works flawlessly within the medieval setting. Instead of feeling gimmicky, dragon-riding fits seamlessly into the evolving lore of the Slayer, casting him as a true apocalyptic knight, not just a lone soldier. It’s a stunning addition that elevates the spectacle and sets a new benchmark for what a DOOM game can deliver.

Codex Unleashed: Weapons, Creatures, and Infernal Lore
From cursed flails to shield-saws that split skulls in half, DOOM: The Dark Ages arms the Slayer with some of the most brutal weaponry the series has ever seen. Each weapon feels handcrafted for this medieval hellscape: tactile, savage, and immensely satisfying.
Whether you’re slamming down waves of enemies with the bone-crushing mace or launching spectral javelins charged with runic fire, every kill feels earned and electrifying. New mechanics, like parrying with the shield-saw and chaining melee finishers, deepen the combat system without sacrificing the franchise’s speed.
What truly rounds out the experience in this DOOM: The Dark Ages review is the impressive bestiary. The demon designs are grotesque and steeped in medieval horror, many of them resembling corrupted knights, flesh-bound beasts, and winged abominations pulled straight from biblical nightmares.
The Codex entries are more than lore dumps; they add chilling backstories, theological contradictions, and philosophical tension to the chaos. It all contributes to a universe that feels ancient, cursed, and utterly alive.

How Long to Play DOOM: The Dark Ages on PS5?
If you’re charging through the campaign on standard difficulty, DOOM: The Dark Ages will take around 12 to 15 hours to complete. But that’s just the surface. With hidden collectables, challenging combat trials, and lore-filled side areas, completionists can expect to sink closer to 20+ hours into the game. The chapter-based structure and fast-travel points also make it easy to revisit older levels to unlock everything the game has to offer.
From a technical standpoint, the PS5 version loads blazing fast and runs flawlessly, making replayability a joy. And in this DOOM: The Dark Ages review, it’s worth emphasising how well-paced the campaign feels: there are no filler sections or dragging moments. It’s a refined experience from start to finish, keeping you hooked whether you’re bingeing it in a weekend or savouring it in smaller bursts.
Final Thoughts on DOOM: The Dark Ages Review Story Elements
What sets DOOM: The Dark Ages apart from its predecessors isn’t just the medieval setting: it’s the weight of its story. The narrative threads are thicker with meaning, enriched with ancient prophecies, fallen empires, and divine consequences.
In a franchise often focused purely on momentum, this game dares to slow down just enough to let the story breathe. And it works. The Slayer is more than a vessel of rage: he’s a myth in motion, haunted by a past the gods themselves fear.
This DOOM: The Dark Ages review can’t overstate how satisfying it is to witness DOOM evolve its storytelling while still keeping its core identity intact. It’s brutal. It’s beautiful. And it’s surprisingly deep. Whether you’re here for the lore, the combat, or the sheer spectacle, this is the DOOM campaign that proves there’s room for both savagery and substance.
Gameplay Review | Blood, Steel, and Slayer Precision
When it comes to gameplay, DOOM: The Dark Ages doesn’t just raise the bar: it obliterates it with a flail.
In this DOOM: The Dark Ages review, the moment-to-moment action is nothing short of exhilarating, blending brutal melee takedowns, precise ranged combat, and new strategic mechanics that deepen the experience without slowing it down. This is still the high-speed, adrenaline-fueled DOOM fans love, but reimagined with a medieval twist that feels both fresh and ferocious.
From learning the new parry and block system to unleashing devastating power-ups, every second on the battlefield is designed to keep your heart racing. The PS5 gameplay is flawlessly optimised, allowing for blisteringly fast reactions, seamless weapon switching, and zero input lag. Whether you’re a returning Slayer or diving into your first DOOM experience, the core mechanics here are intuitive, addictive, and endlessly satisfying.
Learning How to Play DOOM: The Dark Ages
One of the standout features in DOOM: The Dark Ages is how intuitively it teaches you to survive in its savage world. Right from the start, in-game tutorials are woven seamlessly into the campaign: no clunky pop-ups or forced pauses here. Instead, you’ll learn by doing, through dynamic training moments built directly into the early chapters.
Each tutorial introduces a new mechanic, whether it’s parrying, swapping weapons, or triggering special attacks, and immediately tests your reflexes with real threats rather than simple target dummies.
As this DOOM: The Dark Ages review highlights, the game also includes optional combat trials that expand on these lessons, giving players a chance to master each system before diving into more brutal encounters. These trials aren’t just helpful: they’re fun, fast, and rewarding. It’s a smooth onboarding experience that respects veteran players while giving newcomers a solid foundation for the carnage ahead.
Ranged Combat: Precision, Power, and Hellfire
DOOM has always delivered on satisfying gunplay, and DOOM: The Dark Ages is no exception. In fact, it may be the most refined yet. The arsenal is rich with medieval twists on classic weapons: crossbows that detonate with fire runes, soul-cannons that obliterate enemies with explosive precision, and long-range spears that pin demons to the walls like cursed trophies. Each weapon feels unique, with upgrade paths that enhance their function without overcomplicating the core loop.
What’s especially noteworthy in this DOOM: The Dark Ages review is how ranged combat complements the game’s aggressive pace without making you feel overly reliant on distance. Ammo is plentiful but not infinite, encouraging players to switch between weapons frequently. Hitting critical weak points on flying demons or setting traps with rune charges adds a layer of strategy to the relentless action. It’s not just shooting; it’s surgical slaughter with style.
I’m glad to see the double-barrel shotgun is still a favourite, as I’ve loved this weapon from the very first DOOM. A new fave of mine is the Skullcrusher, which splinters a whole skull and then ejects the splinters into oncoming enemies.

Melee Combat: Bone-Crushing Brutality Up Close
Where DOOM: The Dark Ages truly innovates is in its melee combat system. The iconic glory kills return, but this time, they’re enhanced by a new suite of medieval melee weapons, each one built for devastating close-quarters execution. The flail delivers sweeping, rib-shattering arcs; the shield-saw doubles as both defence and dismemberment device; and the rune blade offers speed and finesse with brutal effectiveness. Every hit is visceral, every impact echoing with weight.
This DOOM: The Dark Ages review wouldn’t be complete without praising the depth and flow of its melee mechanics. Chaining combos between ranged attacks, perfectly timed blocks, and finishing moves creates an almost rhythmic combat dance. You’re not just surviving: you’re dominating. And thanks to responsive controls on the PS5, each encounter feels fluid and empowering. It’s a brutal ballet of steel and screams.
It’s the first DOOM game I’ve played where I prefer melee to ranged combat just for how much satisfaction it brings.

Timed Blocking: Mastering the Perfect Parry
One of the biggest gameplay evolutions in DOOM: The Dark Ages is the introduction of timed blocking. With your shield-saw equipped, you can now parry incoming attacks, turning defence into an aggressive countermeasure. A perfectly timed block doesn’t just prevent damage; it opens enemies up to vicious retaliations or even slow-motion finishers. It adds a rhythm to the chaos, letting you outsmart enemies instead of simply overpowering them.
In this DOOM: The Dark Ages review, I found that mastering the parry system added a whole new layer to the combat flow. It’s satisfying to charge into a mob, block a hellbeast’s strike at just the right moment, and then decapitate it in a cinematic flourish. The PS5’s haptic feedback makes these blocks feel tangible, like the force of steel-on-claw is echoing in your hands. It’s a high-risk, high-reward system that makes you feel like a true slayer-knight.
Powering Up: Enhancing Weapons and Slayer Abilities
Customization and upgrades play a massive role in DOOM: The Dark Ages, letting you shape your playstyle while evolving your arsenal. Each weapon has multiple upgrade paths, rune slots, charged abilities, elemental effects, and you’ll constantly uncover resources to feed into these systems. Likewise, Slayer abilities like shield charges, speed boosts, and flaming bursts can be enhanced through ancient altars scattered throughout the chapters.
In this DOOM: The Dark Ages review, I was blown away by how meaningful each upgrade felt. Nothing is just cosmetic or filler; every enhancement gives you a tactical edge, whether it’s causing enemies to drop health or unleashing chain reactions of fire. The menus are slick, easy to navigate, and rewarding to revisit after every combat encounter. Progression feels like an extension of the carnage, not a pause from it.

Chapter Challenges: Optional Trials, Maximum Carnage
Each chapter in DOOM: The Dark Ages is packed with optional trials that test your combat skill, creativity, and adaptability. These challenges go far beyond your average arena fight; they push you to experiment with weapon combos, survive wave-based ambushes, or complete time-limited objectives under pressure. They’re brutal, fast-paced, and addictive, offering extra upgrade materials and codex entries as rewards.
This DOOM: The Dark Ages review would be incomplete without highlighting just how much these trials add to replay value. They’re entirely optional but incredibly rewarding for players who crave mastery. You’ll often revisit earlier areas with new powers just to take on these hardcore encounters. And trust me, pulling off a flawless run through a cursed gauntlet of demons is one of the most satisfying moments the game has to offer.

Completionists Beware: 100% Per Chapter Isn’t Easy
If you’re a completionist, DOOM: The Dark Ages offers a true challenge. Each chapter is stuffed with hidden relics, lore entries, secret encounters, and weapon mods tucked away in clever corners of the map.
Some require timed puzzles or advanced traversal using late-game upgrades, meaning backtracking is not only encouraged: it’s essential for 100% completion. And while the game doesn’t hold your hand, it rewards your curiosity at every turn.
From a DOOM: The Dark Ages review perspective, this level of depth adds immense replayability. It’s not just about finding items; it’s about mastering every room, every kill zone, every trap-laden corridor.
Completionists will need sharp eyes and even sharper reflexes, especially with how well-hidden some collectables are. The satisfaction of seeing that “100% complete” stamp at the end of a brutal chapter? Worth every drop of sweat.

Loot and Drops: The Thrill of the Infernal Hunt
Every kill in DOOM: The Dark Ages is more than just a splatter of gore: it’s an opportunity to gain something valuable. Enemies drop ammo, armour, and health depending on how you dispatch them, creating a tight loop of risk, reward, and strategy. Glory kills refill your health bar, flame ignitions cause armour to rain down, and brutal finishers often lead to rarer drops. You’re not just surviving: you’re harvesting hell itself.
In this DOOM: The Dark Ages review, the loot system deserves high praise. It keeps combat fast and fluid without relying on external inventory screens or grinding. Instead, the entire flow of battle becomes a resource-generating rhythm, with your choice of weapon and kill method affecting your survival. It’s cleverly designed chaos, and it never stops being fun.

How Easy is it to Play DOOM: The Dark Ages on PS5?
Despite its intense visuals and lightning-fast gameplay, DOOM: The Dark Ages is surprisingly accessible on PS5. The default controls are tight, responsive, and intuitively laid out, with options for remapping and adjusting sensitivity to suit your style. The game also offers several difficulty modes, from a more casual narrative experience to ultra-hard challenges for seasoned Slayers. You’re free to choose your path through hell, no matter your skill level.
What stands out in this DOOM: The Dark Ages review is just how well the game utilises the PS5’s hardware. Load times are almost nonexistent, haptic feedback enhances immersion during combat, and the adaptive triggers make every weapon feel distinct. Even in the most chaotic moments, the frame rate holds steady. It’s as polished as it is punishing, and that’s saying something.
Final Thoughts on DOOM: The Dark Ages Review Gameplay Elements
Every element of gameplay in DOOM: The Dark Ages feels like it was forged in fire, sharpened to perfection, and unleashed with unapologetic fury. The addition of parrying, medieval weaponry, and dragon-riding chaos proves that DOOM isn’t just evolving, it’s leading the charge in redefining what first-person shooters can be. Every system is fluid, every mechanic empowering, and every encounter absolutely relentless.
To close this section of my DOOM: The Dark Ages review, one thing is crystal clear: this is the tightest, most brutal, and most refined gameplay the franchise has ever delivered. Whether you’re a hardcore veteran or new to the series, this game offers one hell of a ride, and it plays like a dream on PS5. From beginning to end, it’s pure Slayer perfection.
Audio-Visual Review | Sights and Sounds of Slaughter
From its blood-drenched battlegrounds to the thunderous soundtrack that fuels every kill, DOOM: The Dark Ages is an absolute sensory assault in the best possible way. In this DOOM: The Dark Ages review, the audio-visual presentation is nothing short of spectacular, elevating the experience far beyond just gameplay.
The PS5 brings the game’s world to life with razor-sharp detail, seamless performance, and sound design that feels like it was forged in the depths of hell.
The visual design leans fully into the medieval horror aesthetic, with crumbling cathedrals, firelit tombs, and cursed strongholds drenched in atmospheric fog and flickering torchlight. Paired with a soundtrack that mixes doom-metal riffs with haunting chants and war drums, every moment feels intense and immersive.
Whether you’re ripping through demons or exploring ancient ruins, DOOM: The Dark Ages ensures your eyes and ears are constantly engaged and overwhelmed in all the right ways.
Visuals and World Design: A Medieval Nightmare in Motion
DOOM: The Dark Ages is an unrelenting visual feast, dripping in medieval horror and gothic artistry. From scorched battlefields to cursed citadels, every environment feels handcrafted with unsettling detail. The world is grim, grand, and endlessly immersive, rich with blood-stained tapestries, haunted architecture, and skyboxes that scream of divine collapse. The lighting system alone deserves applause, casting flickering shadows across bone-piled corridors and giving each chamber a sinister depth.
In this DOOM: The Dark Ages review, it’s clear that id Software has created one of the most visually striking worlds in the franchise. This isn’t just Hell brought to Earth; it’s Hell reimagined through a lens of dark fantasy. The level of texture detail, atmospheric fog, and crumbling terrain speaks to next-gen power being pushed to its limits. It’s not just scenery: it’s storytelling carved into stone and soaked in flame.

Brutal Beauty: Animations That Bleed with Style
Every movement in DOOM: The Dark Ages oozes intensity. Whether it’s the bone-splintering glory kills, the swing of a flaming flail, or the clawing lurch of a cursed knight, animations are fluid, brutal, and satisfyingly grotesque. The Slayer’s attacks hit with weight and speed, while enemies flail, stumble, and explode in beautifully grotesque detail. You feel every hit, and on PS5, the frame rate never drops, keeping every moment smooth and responsive.
This DOOM: The Dark Ages review can’t ignore how much personality the animations bring to the experience. Creatures don’t just die: they collapse, erupt, or scream into the void. Bosses taunt, charge, and flinch with eerie realism. Even the subtle animations, like embers drifting in the air or gore dripping from your shield, help build a living, bleeding world that never stops moving, even when you’re standing still.

Hellishly Gorgeous: Menus, UI, and Display Polish
Even outside of combat, DOOM: The Dark Ages continues to impress with its presentation. The menus are draped in dark metal, illuminated by runes and fiery glyphs, with smooth transitions and crystal-clear layout. Navigating your weapons, upgrades, codex entries, and chapters feels seamless, with every screen echoing the game’s brutal elegance.
And then there are the maps, stunning, fully 3D renderings of your current chapter that rotate, zoom, and animate with eerie clarity. These aren’t just tools for navigation; they’re visual marvels that make exploration even more rewarding.
In this DOOM: The Dark Ages review, it’s worth celebrating how cohesive the visual identity is across every corner of the game. The UI is intuitive and responsive, yet visually striking enough to feel like an extension of the Slayer’s world.
The chapter maps are especially impressive, revealing hidden rooms and secrets with just the right amount of mystery and clarity. From inventory screens to codex entries, every detail has been drenched in style. It’s clean. It’s immersive. And above all, it feels forged from the same hellish steel as the game itself.

Soundtrack and Sound Design: Metal, Mayhem, and Mood
The moment the opening chords hit, you know DOOM: The Dark Ages means business. The soundtrack is a thunderous blend of doom-metal riffs, Gregorian-style chants, tribal drums, and ambient dread, all perfectly tuned to match the game’s medieval horror.
Every encounter is elevated by the music, which ramps up with the chaos and falls into eerie silence between battles. It’s not just background noise; it’s the pulse of the battlefield, and it hits hard.
As highlighted in this DOOM: The Dark Ages review, the sound design is equally masterful. Explosions rumble with guttural force, blades sing through the air, and the wet crunch of a finishing move is gloriously stomach-turning.
Environmental sounds, from distant howls in ruined halls to the metallic groans of crumbling castles, pull you deeper into the world. This isn’t just an audio track; it’s an immersive layer of dread and aggression that stays with you long after you put the controller down.

Voice Work and Delivery: Growls, Echoes, and Godlike Presence
While DOOM: The Dark Ages is often light on dialogue, the voice work that is present lands with apocalyptic weight. The ancient narrators, demonic high priests, and divine figures speak in tones that feel ripped from forgotten scriptures. Every line is delivered with gravitas, echoing through the halls of fallen kingdoms, whispering forbidden truths, or roaring commands that shake the foundations of the earth. It’s minimal but memorable.
In this DOOM: The Dark Ages review, I found that voice acting plays a key role in shaping the lore-heavy atmosphere. The Slayer himself remains a silent force of nature, but those around him (enemy leaders, cryptic allies, and cursed souls) add myth and mystery with every word. It’s not just what they say, it’s how they say it: reverberating, haunting, and drenched in ancient dread. This careful use of voice gives the world both texture and tension.

Final Thoughts on DOOM: The Dark Ages Review Audio-Visual Elements
DOOM: The Dark Ages is an audiovisual masterclass. Every frame, every note, and every shriek of the damned contributes to a visceral symphony of violence and beauty. The medieval aesthetic isn’t just surface-level—it’s woven deep into the game’s DNA, from UI design and environmental detail to enemy animations and ambient audio. It’s an experience you see, hear, and feel.
To conclude this DOOM: The Dark Ages review of its visual and sound design: this is a next-gen benchmark. The PS5’s power is on full display here, delivering seamless performance without compromising atmosphere. Whether it’s the scream of a collapsing cathedral or the haunting silence before a boss encounter, every sensory detail has been crafted with infernal precision. It’s not just gorgeous: it’s unforgettable.
DOOM: The Dark Ages Review PS5: Final Verdict
DOOM: The Dark Ages is an absolute triumph. From the very first swing of your flail to the final dragon-scorched battlefield, this game delivers a flawless blend of first-person mayhem, dark fantasy, and next-gen horror.
It’s a bold reinvention of the franchise that respects its roots while charging full-speed into something darker, deeper, and even more immersive. On PS5, it runs like hell (literally) and looks and sounds phenomenal doing it.
In this DOOM: The Dark Ages review, I can say without hesitation that this is the most complete, satisfying DOOM experience to date. It’s a love letter to fans, a showcase of id Software’s mastery, and a must-play for anyone who thrives on intense action and stunning storytelling. For a franchise built on blood and fury, this might just be its most refined form yet.
What I Would Like to See in DOOM: The Dark Ages PS5
Nothing. Honestly, nothing. DOOM: The Dark Ages gave me everything I hoped for and then some. All I want now is more. Give me DLCs. Give me expansions. Give me more codex entries, more realms to conquer, more bosses to break. This world is too good to leave behind, and the potential for continued content is massive.
Let the Slayer ride again straight into the next infernal crusade.
Is DOOM: The Dark Ages Worth Buying on PS5?
Absolutely. If you own a PS5 and enjoy fast-paced shooters, horror-themed worlds, or cinematic campaigns, DOOM: The Dark Ages is a no-brainer. It’s not only worth buying; it’s worth experiencing at full volume, with the lights off, and your heart pounding. This game was built for next-gen hardware and feels like a premium, polished masterwork from start to finish.
Even if you’re new to the franchise, this is an ideal entry point with a gripping story, balanced difficulty options, and a gameplay loop that hooks you from the start. It’s the full package.
What Other Games Are Like DOOM: The Dark Ages on PS5?
If DOOM: The Dark Ages leaves you hungry for more carnage and medieval-fantasy chaos, you might enjoy:
- Dark Souls III: For dark fantasy, gothic architecture, and brutal combat.
- Warhammer 40,000: Darktide: For gritty, heavy weapon action and a similar oppressive atmosphere.
- Elden Ring: For deep lore, sprawling ruined worlds, and punishing battles.
- Shadow Warrior 3: For high-speed first-person melee and ranged combat.
- DOOM Eternal: Naturally, the predecessor that paved the way for this masterpiece.
Still, none of them hit the exact same sweet spot of DOOM: The Dark Ages, which is why it stands out so boldly.
What I Liked and Didn’t Like About DOOM: The Dark Ages
Pros:
- Breathtaking medieval world design
- Perfectly balanced melee and ranged combat
- New mechanics like parrying and dragon-riding
- Flawless PS5 performance and visuals
- Haunting soundtrack and immersive sound design
- Addictive chapter challenges and rewarding progression
- Deep, lore-driven story that expands DOOM mythology
Cons:
- Honestly? Nothing. I loved it all.

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